Add deleted sphere model back

This commit is contained in:
2025-04-15 13:15:38 +05:30
parent 3a6a370897
commit 0ba3948af3
15 changed files with 540 additions and 62 deletions

View File

@@ -3,6 +3,7 @@
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "InputActionValue.h"
#include "Blueprint/UserWidget.h"
#include "SpaceshipPawn.generated.h"
UCLASS()
@@ -78,6 +79,12 @@ protected:
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Input")
class UInputAction* ShootAction;
UPROPERTY(EditDefaultsOnly, Category = "UI")
TSubclassOf<UUserWidget> CrosshairWidgetClass;
UPROPERTY()
UUserWidget* CrosshairWidget;
// Input functions
void HandleThrottleStarted(const FInputActionValue& Value);
void HandleThrottleReleased(const FInputActionValue& Value);