Updated .gitignore and .gitattributes

This commit is contained in:
2025-02-13 00:29:48 +05:30
parent e64d367684
commit 211bf34e47
3 changed files with 56 additions and 59 deletions

78
.gitignore vendored
View File

@@ -1,51 +1,41 @@
# Ignore all files by default, but scan all directories.
*
!*/
# Unreal Engine files
Saved/
Intermediate/
DerivedDataCache/
.vscode/
.vs/
*.VC.db
*.opensdf
*.opendb
*.sdf
*.sln
*.suo
*.xcodeproj
*.xcworkspace
# Do not ignore git files in the root of the repo.
!/.git*
# Binary files
Binaries/
Build/
# Do not ignore current project's `.uproject`.
!/*.uproject
# Plugins binary files
Plugins/*/Binaries/
Plugins/*/Intermediate/
# Do not ignore source, config and plugins dirs.
!/Source/**
!/Config/**
!/Plugins/**
# Don't ignore icon files in Build
!Build/**/*.ico
# Only allow .uasset and .umap files from /Content dir.
# They're tracked by git-lfs, don't forget to track other
# files if adding them here.
!/Content/**/*.uasset
!/Content/**/*.umap
# Built data for maps
*_BuiltData.uasset
# Allow any files from /RawContent dir.
# Any file in /RawContent dir will be managed by git lfs.
!/RawContent/**/*
# Configuration files generated by the Editor
Saved/
Intermediate/
DerivedDataCache/
# OS/platform generated files.
# Don't ignore build configuration
!Build/*/
Build/*/**
!Build/*/PakBlacklist*.txt
# Windows
ehthumbs.db
Thumbs.db
# Mac OS X
.DS_Store
.DS_Store?
.AppleDouble
.LSOverride
._*
# Linux
*~
.directory
# vim
[._]*.s[a-w][a-z]
[._]s[a-w][a-z]
*.un~
Session.vim
.netrwhist
# Visual Studio
.vs
# Other project specific ignores
.DS_Store