Modify acceleration

This commit is contained in:
2025-02-16 23:09:20 +05:30
parent b3bbca282d
commit 833edd7d8f
2 changed files with 4 additions and 4 deletions

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@@ -49,7 +49,7 @@ protected:
float ThrustAcceleration = 500.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Movement")
float ThrustDeceleration = 200.0f;
float ThrustDeceleration = 500.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Movement")
float RotationSpeed = 100.0f;
@@ -58,7 +58,7 @@ protected:
float MouseSensitivity = 2.0f;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Movement")
float DragCoefficient = 0.1f;
float DragCoefficient = 0.05f;
// Input functions
void HandleThrottleStarted(const FInputActionValue& Value);