Implement enemy shooting and scale down for more arcade game feel
This commit is contained in:
BIN
Content/Blueprints/BP_EnemyProjectile.uasset
LFS
Normal file
BIN
Content/Blueprints/BP_EnemyProjectile.uasset
LFS
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Main.umap
LFS
BIN
Content/Main.umap
LFS
Binary file not shown.
Reference in New Issue
Block a user