[/Script/UnrealEd.EditorExperimentalSettings] bEnableAsyncTextureCompilation=False bEnableAsyncStaticMeshCompilation=True bEnableAsyncSkeletalMeshCompilation=True bEnableAsyncSkinnedAssetCompilation=True bEnableAsyncSoundWaveCompilation=True bHDREditor=False HDREditorNITLevel=160.000000 bProceduralFoliage=False bEnableTranslationPicker=False ConsoleForGamepadLabels=None bToolbarCustomization=False bBreakOnExceptions=False bDrawMidpointArrowsInBlueprints=False bContextMenuChunkAssignments=False bDisableCookInEditor=True bSharedCookedBuilds=False bAllowLateJoinInPIE=False bAllowVulkanPreview=False bEnableMultithreadedLightmapEncoding=False bEnableMultithreadedShadowmapEncoding=False bUseOpenCLForConvexHullDecomp=False bAllowPotentiallyUnsafePropertyEditing=False bFacialAnimationImporter=False bMobilePIEPreviewDeviceLaunch=False bTextAssetFormatSupport=False bVirtualizedAssetRehydration=False bExampleLayersAndBlends=True bEnableLongPathsSupport=False bPackedLevelActor=True bLevelInstance=True bEnableWorldPartitionActorFilters=False